Riot Games

Los Angeles, CA, USA
Project Goal
Riot Games released League of Legends in 2009 to worldwide acclaim and multiple new games and TV series over the following years. The success has led to an increased visibility to potential attackers that will eventually leverage existing vulnerabilities. Students on the Riot Games team will define a framework for how we categorize, collaborate and assess third party organizations ranging from software vendors to game studio M&A’s.

Faculty Advisors
LEO Lecturer of Business Economics and Public Policy
Ariel (Ari) Shwayder is an economist, strategist, and consultant who has worked with clients and students around the world to help them think...
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